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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/UMovieScene
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetPlaybackRange
(
const TRange< FFrameNumber >& NewRange, |
Set the playback range for this movie scene | MovieScene.h | |
void SetPlaybackRange
(
FFrameNumber Start, |
Set the start and end playback positions (playback range) for this movie scene | MovieScene.h |
SetPlaybackRange(const TRange< FFrameNumber > &, bool)
Description
Set the playback range for this movie scene
| Name | SetPlaybackRange |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/MovieScene.h |
| Include Path | #include "MovieScene.h" |
| Source | /Engine/Source/Runtime/MovieScene/Private/MovieScene.cpp |
void SetPlaybackRange
(
const TRange < FFrameNumber > & NewRange,
bool bAlwaysMarkDirty
)
Parameters
| Name | Remarks |
|---|---|
| Range | The new playback range. Must not have any open bounds (ie must be a finite range) |
| bAlwaysMarkDirty | Whether to always mark the playback range dirty when changing it. In the case where the playback range is dynamic and based on section bounds, the playback range doesn't need to be dirtied when set |
SetPlaybackRange(FFrameNumber, int32, bool)
Description
Set the start and end playback positions (playback range) for this movie scene
| Name | SetPlaybackRange |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/MovieScene.h |
| Include Path | #include "MovieScene.h" |
| Source | /Engine/Source/Runtime/MovieScene/Private/MovieScene.cpp |
void SetPlaybackRange
(
FFrameNumber Start,
int32 Duration,
bool bAlwaysMarkDirty
)
Parameters
| Name | Remarks |
|---|---|
| Start | The offset from 0-time to start playback of this movie scene |
| Duration | The number of frames the movie scene should play for |
| bAlwaysMarkDirty | Whether to always mark the playback range dirty when changing it. In the case where the playback range is dynamic and based on section bounds, the playback range doesn't need to be dirtied when set |