Navigation
API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/TRelativePtr
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
T * Resolve
(
const void* BasePtr |
EntitySystem/RelativePtr.h | ||
U * Resolve
(
const void* BasePtr |
EntitySystem/RelativePtr.h |
Resolve(const void *)
| Name | Resolve |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/RelativePtr.h |
| Include Path | #include "EntitySystem/RelativePtr.h" |
T * Resolve
(
const void * BasePtr
) const
Resolve(const void *)
| Name | Resolve |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/RelativePtr.h |
| Include Path | #include "EntitySystem/RelativePtr.h" |
template<typename U>
U * Resolve
(
const void * BasePtr
) const