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API > API/Runtime > API/Runtime/MovieScene
| Name | TRelativePtr |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/RelativePtr.h |
| Include Path | #include "EntitySystem/RelativePtr.h" |
Syntax
template<typename T, typename OffsetType>
struct TRelativePtr
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TRelativePtr () |
EntitySystem/RelativePtr.h | ||
TRelativePtr
(
TYPE_OF_NULLPTR |
EntitySystem/RelativePtr.h | ||
TRelativePtr
(
const void* BasePtr, |
EntitySystem/RelativePtr.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| NullValue | OffsetType | EntitySystem/RelativePtr.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Offset | OffsetType | EntitySystem/RelativePtr.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Reset
(
TYPE_OF_NULLPTR |
EntitySystem/RelativePtr.h | ||
void Reset
(
const void* BasePtr, |
EntitySystem/RelativePtr.h | ||
T * Resolve
(
const void* BasePtr |
EntitySystem/RelativePtr.h | ||
U * Resolve
(
const void* BasePtr |
EntitySystem/RelativePtr.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
operator bool() |
EntitySystem/RelativePtr.h |