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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/TPreAnimatedStateStorage
Description
Given a list of arguments suitable for building a storage key, builds that key, and then tries to find an existing pre-animated state entry for that key if it already exists. If it doesn't exist, it returns an empty FPreAnimatedStateEntry.
Note that the arguments are also used for find the group handle, if the storage traits required grouping.
| Name | FindEntry |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Evaluation/PreAnimatedState/MovieScenePreAnimatedStateStorage.h |
| Include Path | #include "Evaluation/PreAnimatedState/MovieScenePreAnimatedStateStorage.h" |
template<typename... KeyArgs>
FPreAnimatedStateEntry FindEntry
(
KeyArgs &&... InKeyArgs
)