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Anim type ID container that uniquely identifies types of animated data based on a predicate data structure
| |
|
| Name |
TMovieSceneAnimTypeIDContainer |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneAnimTypeID.h |
| Include Path |
#include "Evaluation/MovieSceneAnimTypeID.h" |
Syntax
template<typename DataType>
struct TMovieSceneAnimTypeIDContainer
Structs
Variables
Protected
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| Data |
TArray< DataType > |
Array of data type predicates whose indices map to TypeIDs |
Evaluation/MovieSceneAnimTypeID.h |
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| Mutex |
UE::FTransactionallySafeMutex |
|
Evaluation/MovieSceneAnimTypeID.h |
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| TypeIDs |
TArray< FMovieSceneAnimTypeID > |
Array of existing type identifiers |
Evaluation/MovieSceneAnimTypeID.h |
|
Functions
Public
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
Get the type unique animation type identifier for the specified predicate |
Evaluation/MovieSceneAnimTypeID.h |
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