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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/TFilteredEntityTask
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TFilteredEntityTask< T... > & AddDynamicWriteDependency
(
std::initializer_list< FComponentTypeID > InWriteDependencies |
EntitySystem/MovieSceneEntitySystemTask.h | ||
TFilteredEntityTask< T... > & AddDynamicWriteDependency
(
TArrayView< ComponentType > InWriteDependencies |
EntitySystem/MovieSceneEntitySystemTask.h | ||
TFilteredEntityTask< T... > & AddDynamicWriteDependency
(
const FComponentMask& InDynamicWriteDependency |
EntitySystem/MovieSceneEntitySystemTask.h |
AddDynamicWriteDependency(std::initializer_list< FComponentTypeID >)
| Name | AddDynamicWriteDependency |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntitySystemTask.h |
| Include Path | #include "EntitySystem/MovieSceneEntitySystemTask.h" |
TFilteredEntityTask < T... > & AddDynamicWriteDependency
(
std::initializer_list< FComponentTypeID > InWriteDependencies
)
AddDynamicWriteDependency(TArrayView< ComponentType >)
| Name | AddDynamicWriteDependency |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntitySystemTask.h |
| Include Path | #include "EntitySystem/MovieSceneEntitySystemTask.h" |
template<typename ComponentType>
TFilteredEntityTask < T... > & AddDynamicWriteDependency
(
TArrayView < ComponentType > InWriteDependencies
)
AddDynamicWriteDependency(const FComponentMask &)
| Name | AddDynamicWriteDependency |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntitySystemTask.h |
| Include Path | #include "EntitySystem/MovieSceneEntitySystemTask.h" |
TFilteredEntityTask < T... > & AddDynamicWriteDependency
(
const FComponentMask & InDynamicWriteDependency
)