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API > API/Runtime > API/Runtime/MovieScene
| Name | TEntityTaskBase |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntitySystemTask.h |
| Include Path | #include "EntitySystem/MovieSceneEntitySystemTask.h" |
Syntax
template<typename TaskImpl, typename... ComponentTypes>
struct TEntityTaskBase
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TEntityTaskBase
(
FEntityManager* InEntityManager, |
EntitySystem/MovieSceneEntitySystemTask.h | ||
TEntityTaskBase
(
FEntityManager* InEntityManager, |
EntitySystem/MovieSceneEntitySystemTask.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| Caller | TEntityTaskCaller< sizeof...(ComponentTypes), TEntityTaskTraits< TaskImpl >::AutoExpandAccessors > | EntitySystem/MovieSceneEntitySystemTask.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
ENamedThreads::Type GetDesiredThread() |
EntitySystem/MovieSceneEntitySystemTask.h | ||
TStatId GetStatId() |
EntitySystem/MovieSceneEntitySystemTask.h | ||
void Run
(
TaskImpl& TaskImplInstance |
EntitySystem/MovieSceneEntitySystemTask.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void PostTask
(
void*, |
EntitySystem/MovieSceneEntitySystemTask.h | ||
static void PostTask
(
T* InTask, |
EntitySystem/MovieSceneEntitySystemTask.h | ||
static void PreTask
(
void*, |
EntitySystem/MovieSceneEntitySystemTask.h | ||
static void PreTask
(
T* InTask, |
EntitySystem/MovieSceneEntitySystemTask.h |