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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/TDynamicVariantPropertyTraits
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void GetObjectPropertyValue
(
const UObject* InObject, |
EntitySystem/MovieScenePropertyTraits.h | ||
void GetObjectPropertyValue
(
const UObject* InObject, |
EntitySystem/MovieScenePropertyTraits.h | ||
static void GetObjectPropertyValue
(
const UObject* InObject, |
EntitySystem/MovieScenePropertyTraits.h |
GetObjectPropertyValue(const UObject *, FVariantPropertyTypeIndex, uint16, StorageType &)
| Name | GetObjectPropertyValue |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieScenePropertyTraits.h |
| Include Path | #include "EntitySystem/MovieScenePropertyTraits.h" |
void GetObjectPropertyValue
(
const UObject * InObject,
FVariantPropertyTypeIndex VariantTypeIndex,
uint16 PropertyOffset,
StorageType & OutValue
) const
GetObjectPropertyValue(const UObject , FVariantPropertyTypeIndex, FTrackInstancePropertyBindings , StorageType &)
| Name | GetObjectPropertyValue |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieScenePropertyTraits.h |
| Include Path | #include "EntitySystem/MovieScenePropertyTraits.h" |
void GetObjectPropertyValue
(
const UObject * InObject,
FVariantPropertyTypeIndex VariantTypeIndex,
FTrackInstancePropertyBindings * PropertyBindings,
StorageType & OutValue
) const
GetObjectPropertyValue(const UObject *, FVariantPropertyTypeIndex, const FCustomPropertyAccessor &, StorageType &)
| Name | GetObjectPropertyValue |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieScenePropertyTraits.h |
| Include Path | #include "EntitySystem/MovieScenePropertyTraits.h" |
static void GetObjectPropertyValue
(
const UObject * InObject,
FVariantPropertyTypeIndex VariantTypeIndex,
const FCustomPropertyAccessor & BaseCustomAccessor,
StorageType & OutValue
)