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API > API/Runtime > API/Runtime/MovieScene
| Name | TComponentLock< FReadErased > |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneComponentPtr.h |
| Include Path | #include "EntitySystem/MovieSceneComponentPtr.h" |
Syntax
template<>
struct TComponentLock< FReadErased > :
public UE::MovieScene::TComponentLockMixin< FScopedHeaderReadLock > ,
public UE::MovieScene::FReadErased
Inheritance Hierarchy
- FReadErased → TComponentLock< FReadErased >
- TComponentLockMixin< FScopedHeaderReadLock > → TComponentLock< FReadErased >
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const void * ComponentAtIndex
(
int32 Index |
EntitySystem/MovieSceneComponentPtr.h | ||
TComponentLock
(
const FComponentHeader* InHeader, |
EntitySystem/MovieSceneComponentPtr.h |