Navigation
Unreal Engine C++ API Reference > Runtime > MovieScene
Inheritance Hierarchy
- FMovieSceneChannelValueHelper::IChannelValueHelper
- TChannelValueHelper
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/MovieSceneKeyStructHelper.h |
Include | #include "MovieSceneKeyStructHelper.h" |
Syntax
template<typename ChannelType, typename ValueType>
struct TChannelValueHelper : public FMovieSceneChannelValueHelper::IChannelValueHelper
Remarks
Templated channel value accessor utility that get's sets a channel value and time
Variables
Type | Name | Description | |
---|---|---|---|
![]() |
TMovieSceneChannelHandle< ChannelType > | ChannelHandle | Handle to the channel itself |
![]() |
ValueType * | UserValue | Pointer to the user facing value on the edit interface |
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |
TChannelValueHelper
(
const TMovieSceneChannelHandle< ChannelType >& InChannel, |
Overridden from IChannelValueHelper
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
void | SetKeyFromUserValue
(
FFrameNumber InUnifiedTime |
Set the key's time and value to the user facing value, and the specified time |
![]() ![]() |
void | SetUserValueFromTime
(
FFrameNumber InUnifiedTime |
Set the user facing value to the curve's current value at the specified time |