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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/IMovieScenePlayer
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TArrayView< TWeakObjectPtr<> > FindBoundObjects
(
const FMovieSceneEvaluationOperand& Operand |
Locate objects bound to the specified sequence operand | IMovieScenePlayer.h | |
TArrayView< TWeakObjectPtr<> > FindBoundObjects
(
const FGuid& ObjectBindingID, |
Locate objects bound to the specified object guid, in the specified sequence | IMovieScenePlayer.h |
FindBoundObjects(const FMovieSceneEvaluationOperand &)
Description
- Locate objects bound to the specified sequence operand
-
Objects lists are cached internally until they are invalidate.
| Name | FindBoundObjects |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/IMovieScenePlayer.h |
| Include Path | #include "IMovieScenePlayer.h" |
TArrayView < TWeakObjectPtr <> > FindBoundObjects
(
const FMovieSceneEvaluationOperand & Operand
)
Iterable list of weak object pointers pertaining to the specified GUID
Parameters
| Name | Remarks |
|---|---|
| Operand | The movie scene operand to resolve |
FindBoundObjects(const FGuid &, FMovieSceneSequenceIDRef)
Description
- Locate objects bound to the specified object guid, in the specified sequence
-
Objects lists are cached internally until they are invalidate.
| Name | FindBoundObjects |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/IMovieScenePlayer.h |
| Include Path | #include "IMovieScenePlayer.h" |
| Source | /Engine/Source/Runtime/MovieScene/Private/MovieScenePlayer.cpp |
TArrayView < TWeakObjectPtr <> > FindBoundObjects
(
const FGuid & ObjectBindingID,
FMovieSceneSequenceIDRef SequenceID
)
Iterable list of weak object pointers pertaining to the specified GUID
Parameters
| Name | Remarks |
|---|---|
| ObjectBindingID | The object to resolve |
| SequenceID | ID of the sequence to resolve for |