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Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation > TPropertyTrackExecutionToken
- IMovieSceneExecutionToken::Execute()
- TPropertyTrackExecutionToken::Execute()
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieScenePropertyTemplate.h |
Include | #include "Evaluation/MovieScenePropertyTemplate.h" |
virtual void Execute
&40;
const FMovieSceneContext & Context,
const FMovieSceneEvaluationOperand & Operand,
FPersistentEvaluationData & PersistentData,
IMovieScenePlayer & Player
&41;
Remarks
Execute this token, operating on all objects referenced by 'Operand'