Navigation
API > API/Runtime > API/Runtime/MovieScene
References
| Module | MovieScene |
| Header | /Engine/Source/Runtime/MovieScene/Public/SkeletalMeshRestoreState.h |
| Include | #include "SkeletalMeshRestoreState.h" |
Syntax
struct FSkeletalMeshRestoreState
Variables
| Type | Name | Description | |
|---|---|---|---|
| TArray< FSkeletalMeshEditorParams > | SkeletalMeshCompEditorParams |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | RestoreLOD
(
USkeletalMeshComponent* InComponent |
||
| void | RestoreState
(
USkeletalMeshComponent* InComponent |
||
| void | SaveState
(
USkeletalMeshComponent* InComponent |