Navigation
API > API/Runtime > API/Runtime/MovieScene
References
| Module | MovieScene |
| Header | /Engine/Source/Runtime/MovieScene/Public/SkeletalMeshRestoreState.h |
| Include | #include "SkeletalMeshRestoreState.h" |
Syntax
struct FSkeletalMeshEditorParams
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bUpdateAnimationInEditor | ||
| bool | bUpdateClothInEditor | ||
| TWeakObjectPtr< USkeletalMeshComponent > | ChildSkelMesh | ||
| int32 | PredictedLODLevel | ||
| EVisibilityBasedAnimTickOption | VisibilityBasedAnimTickOption |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | RestoreLOD () |
||
| void | RestoreState () |
||
| void | SaveState
(
USkeletalMeshComponent* InSkelMeshComp |