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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/FSkeletalMeshRestoreState
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void RestoreLOD () |
SkeletalMeshRestoreState.h | ||
void RestoreLOD
(
USkeletalMeshComponent* InComponent |
SkeletalMeshRestoreState.h |
RestoreLOD()
| Name | RestoreLOD |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/SkeletalMeshRestoreState.h |
| Include Path | #include "SkeletalMeshRestoreState.h" |
void RestoreLOD()
RestoreLOD(USkeletalMeshComponent *)
| Name | RestoreLOD |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/SkeletalMeshRestoreState.h |
| Include Path | #include "SkeletalMeshRestoreState.h" |
void RestoreLOD
(
USkeletalMeshComponent * InComponent
)