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Parameter structure for initializing a new shared playback state.
| Name | FSharedPlaybackStateCreateParams |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneSharedPlaybackState.h |
| Include Path | #include "EntitySystem/MovieSceneSharedPlaybackState.h" |
Syntax
struct FSharedPlaybackStateCreateParams
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CompiledDataManager | UMovieSceneCompiledDataManager * | The compiled data manager with which the root sequence was compiled, or will be compiled. | EntitySystem/MovieSceneSharedPlaybackState.h | |
| Linker | TObjectPtr< UMovieSceneEntitySystemLinker > | The linker that will be evaluating the sequence that the created playback state relates to. | EntitySystem/MovieSceneSharedPlaybackState.h | |
| PlaybackContext | UObject * | The playback context in which the root sequence will be evaluated. | EntitySystem/MovieSceneSharedPlaybackState.h | |
| RootInstanceHandle | FRootInstanceHandle | The handle of the root sequence instance, if the created playback state is meant to relate to an instance that has also been created inside a runner/linker's instance registry. | EntitySystem/MovieSceneSharedPlaybackState.h |