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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/FSequenceInstance
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void OverrideRootSequence
(
FMovieSceneSequenceID NewRootSequenceID |
Called to override the simulated root sequence ID for this instance. | EntitySystem/MovieSceneSequenceInstance.h | |
void OverrideRootSequence
(
UMovieSceneEntitySystemLinker* Linker, |
EntitySystem/MovieSceneSequenceInstance.h |
OverrideRootSequence(FMovieSceneSequenceID)
Description
Called to override the simulated root sequence ID for this instance. Only valid for IsRootSequence() instances.
| Name | OverrideRootSequence |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneSequenceInstance.h |
| Include Path | #include "EntitySystem/MovieSceneSequenceInstance.h" |
| Source | /Engine/Source/Runtime/MovieScene/Private/EntitySystem/MovieSceneSequenceInstance.cpp |
void OverrideRootSequence
(
FMovieSceneSequenceID NewRootSequenceID
)
OverrideRootSequence(UMovieSceneEntitySystemLinker *, FMovieSceneSequenceID)
| Name | OverrideRootSequence |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneSequenceInstance.h |
| Include Path | #include "EntitySystem/MovieSceneSequenceInstance.h" |
| Source | /Engine/Source/Runtime/MovieScene/Private/EntitySystem/MovieSceneSequenceInstance.cpp |
void OverrideRootSequence
(
UMovieSceneEntitySystemLinker * Linker,
FMovieSceneSequenceID NewRootSequenceID
)