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Evaluation data that specifies information about what to evaluate for a given template
| Name | FSectionEvaluationData |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneSegment.h |
| Include Path | #include "Evaluation/MovieSceneSegment.h" |
Syntax
USTRUCT ()
struct FSectionEvaluationData
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Default constructor | Evaluation/MovieSceneSegment.h | ||
FSectionEvaluationData
(
int32 InImplIndex |
Construction from an implementaiton index (probably a section) | Evaluation/MovieSceneSegment.h | |
FSectionEvaluationData
(
int32 InImplIndex, |
Construction from an implementaiton index and a time to force evaluation at | Evaluation/MovieSceneSegment.h | |
FSectionEvaluationData
(
int32 InImplIndex, |
Construction from an implementaiton index and custom eval flags | Evaluation/MovieSceneSegment.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Flags | ESectionEvaluationFlags | Additional flags for evaluating this section | Evaluation/MovieSceneSegment.h | |
| ForcedTime | FFrameNumber | A forced time to evaluate this section at | Evaluation/MovieSceneSegment.h | |
| ImplIndex | int32 | The implementation index we should evaluate (index into FMovieSceneEvaluationTrack::ChildTemplates) | Evaluation/MovieSceneSegment.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FFrameTime GetTime
(
FFrameTime InActualTime |
Evaluation/MovieSceneSegment.h | ||
bool IsPostRoll() |
Check if this is a postroll eval | Evaluation/MovieSceneSegment.h | |
bool IsPreRoll() |
Check if this is a preroll eval | Evaluation/MovieSceneSegment.h |