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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/FScopedHeaderWriteLock
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void operator=
(
const FScopedHeaderWriteLock& RHS |
EntitySystem/MovieSceneEntitySystemTypes.h | ||
FScopedHeaderWriteLock & operator=
(
FScopedHeaderWriteLock&& RHS |
EntitySystem/MovieSceneEntitySystemTypes.h |
operator=(const FScopedHeaderWriteLock &)
| Name | operator= |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntitySystemTypes.h |
| Include Path | #include "EntitySystem/MovieSceneEntitySystemTypes.h" |
void operator=
(
const FScopedHeaderWriteLock & RHS
)
operator=(FScopedHeaderWriteLock &&)
| Name | operator= |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntitySystemTypes.h |
| Include Path | #include "EntitySystem/MovieSceneEntitySystemTypes.h" |
FScopedHeaderWriteLock & operator=
(
FScopedHeaderWriteLock && RHS
)