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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/FMovieSceneSubSequenceTreeEntry
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Evaluation/MovieSceneSequenceHierarchy.h | |||
| Evaluation/MovieSceneSequenceHierarchy.h | |||
| Evaluation/MovieSceneSequenceHierarchy.h | |||
FMovieSceneSubSequenceTreeEntry
(
FMovieSceneSequenceID InSequenceID, |
Evaluation/MovieSceneSequenceHierarchy.h |
FMovieSceneSubSequenceTreeEntry()
| Name | FMovieSceneSubSequenceTreeEntry |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneSequenceHierarchy.h |
| Include Path | #include "Evaluation/MovieSceneSequenceHierarchy.h" |
FMovieSceneSubSequenceTreeEntry()
FMovieSceneSubSequenceTreeEntry(const FMovieSceneSubSequenceTreeEntry &)
| Name | FMovieSceneSubSequenceTreeEntry |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneSequenceHierarchy.h |
| Include Path | #include "Evaluation/MovieSceneSequenceHierarchy.h" |
FMovieSceneSubSequenceTreeEntry
(
const FMovieSceneSubSequenceTreeEntry &
)
FMovieSceneSubSequenceTreeEntry(FMovieSceneSubSequenceTreeEntry &&)
| Name | FMovieSceneSubSequenceTreeEntry |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneSequenceHierarchy.h |
| Include Path | #include "Evaluation/MovieSceneSequenceHierarchy.h" |
FMovieSceneSubSequenceTreeEntry
(
FMovieSceneSubSequenceTreeEntry &&
)
FMovieSceneSubSequenceTreeEntry(FMovieSceneSequenceID, ESectionEvaluationFlags)
| Name | FMovieSceneSubSequenceTreeEntry |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneSequenceHierarchy.h |
| Include Path | #include "Evaluation/MovieSceneSequenceHierarchy.h" |
FMovieSceneSubSequenceTreeEntry
(
FMovieSceneSequenceID InSequenceID,
ESectionEvaluationFlags InFlags
)