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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/FMovieSceneSpawnRegister
- FMovieSceneSpawnRegister::SaveDefaultSpawnableState()
- FLevelSequenceEditorSpawnRegister::SaveDefaultSpawnableState()
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/MovieSceneSpawnRegister.h |
Include | #include "MovieSceneSpawnRegister.h" |
virtual void SaveDefaultSpawnableState
&40;
FMovieSceneSpawnable & Spawnable,
FMovieSceneSequenceIDRef TemplateID,
IMovieScenePlayer & Player
&41;
Remarks
Called to save the default state of the specified spawnable