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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/FMovieSceneSpawnRegister
- FMovieSceneSpawnRegister::HandleConvertPossessableToSpawnable()
- FLevelSequenceEditorSpawnRegister::HandleConvertPossessableToSpawnable()
References
| Module | MovieScene |
| Header | /Engine/Source/Runtime/MovieScene/Public/MovieSceneSpawnRegister.h |
| Include | #include "MovieSceneSpawnRegister.h" |
virtual void HandleConvertPossessableToSpawnable
&40;
UObject &42; OldObject,
IMovieScenePlayer & Player,
TOptional< FTransformData > & OutTransformData
&41;
Remarks
Called to handle cleanup of objects when we convert a possessable to a spawnable object
Parameters
| Name | Description |
|---|---|
| OldObject | The old possessable object |
| Player | The current player |
| OutTransformData | Transform data that can be used to recreate objects in the same location |