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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/FMovieSceneSpawnRegister
Helper key type for mapping a guid and sequence instance to a specific value
| Name | FMovieSceneSpawnRegisterKey |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/MovieSceneSpawnRegister.h |
| Include Path | #include "MovieSceneSpawnRegister.h" |
Syntax
struct FMovieSceneSpawnRegisterKey
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMovieSceneSpawnRegisterKey
(
FMovieSceneSequenceIDRef InTemplateID, |
MovieSceneSpawnRegister.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BindingId | FGuid | BindingId of the object binding | MovieSceneSpawnRegister.h | |
| BindingIndex | int32 | For level sequences using custom spawnable bindings, the index of the binding reference. | MovieSceneSpawnRegister.h | |
| TemplateID | FMovieSceneSequenceID | Movie Scene template identifier that spawned the object | MovieSceneSpawnRegister.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FMovieSceneSpawnRegisterKey& Other |
MovieSceneSpawnRegister.h |