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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/FMovieSceneSequenceTransform
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TRange< FFrameTime > ComputeTraversedHull
(
const TRange< FFrameTime >& Range |
Given a range in untransformed space, compute the hull of times that this range encompass when transformed. | Evaluation/MovieSceneSequenceTransform.h | |
TRange< FFrameTime > ComputeTraversedHull
(
const TRange< FFrameNumber >& Range |
Given a range in untransformed space, compute the hull of times that this range encompass when transformed. | Evaluation/MovieSceneSequenceTransform.h |
ComputeTraversedHull(const TRange< FFrameTime > &)
Description
Given a range in untransformed space, compute the hull of times that this range encompass when transformed. For instance, if this transform represents a loop of [0, 10) an input range of:
- [15,19) would yield [5,9)
- [5,25) would yield [0,10)
Disjoint ranges are not supported by this function. An input of [5, 19) under the previous example would yield [0, 9) because we can only return a single range.
| Name | ComputeTraversedHull |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneSequenceTransform.h |
| Include Path | #include "Evaluation/MovieSceneSequenceTransform.h" |
| Source | /Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneSequenceTransform.cpp |
TRange < FFrameTime > ComputeTraversedHull
(
const TRange < FFrameTime > & Range
) const
ComputeTraversedHull(const TRange< FFrameNumber > &)
Description
Given a range in untransformed space, compute the hull of times that this range encompass when transformed. See above overload for additional details.
| Name | ComputeTraversedHull |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneSequenceTransform.h |
| Include Path | #include "Evaluation/MovieSceneSequenceTransform.h" |
| Source | /Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneSequenceTransform.cpp |
TRange < FFrameTime > ComputeTraversedHull
(
const TRange < FFrameNumber > & Range
) const