Navigation
API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/FMovieSceneSequencePlaybackSetti-
Syntax
UPROPERTY (EditAnywhere, BlueprintReadWrite, Category="Cinematic")
EMovieSceneCompletionModeOverride FinishCompletionStateOverride
Remarks
If set to something other than none, when a sequence ends, the completion mode of any track sections still active will be overridden by the chosen value, either keep state or restore state. Otherwise, completion mode will be determined by each track section. Note that any track sections that finish before the end of a sequence will have their completion mode determined by the section settings rather than this override.