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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/FMovieSceneSequenceInstanceDataP-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Evaluation/MovieSceneSequenceInstanceData.h | |||
| Evaluation/MovieSceneSequenceInstanceData.h |
operator=(const FMovieSceneSequenceInstanceDataPtr &)
| Name | operator= |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneSequenceInstanceData.h |
| Include Path | #include "Evaluation/MovieSceneSequenceInstanceData.h" |
| Source | /Engine/Source/Runtime/MovieScene/Private/MovieSceneSequenceInstanceData.cpp |
FMovieSceneSequenceInstanceDataPtr & operator=
(
const FMovieSceneSequenceInstanceDataPtr & RHS
)
operator=(FMovieSceneSequenceInstanceDataPtr &&)
| Name | operator= |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneSequenceInstanceData.h |
| Include Path | #include "Evaluation/MovieSceneSequenceInstanceData.h" |
FMovieSceneSequenceInstanceDataPtr & operator=
(
FMovieSceneSequenceInstanceDataPtr &&
)