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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/FMovieSceneInstancePreAnimatedSt-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Evaluation/MovieScenePreAnimatedState.h | |||
FMovieSceneInstancePreAnimatedState
(
UMovieSceneEntitySystemLinker* InLinker, |
Evaluation/MovieScenePreAnimatedState.h |
FMovieSceneInstancePreAnimatedState(const FMovieSceneInstancePreAnimatedState &)
| Name | FMovieSceneInstancePreAnimatedState |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieScenePreAnimatedState.h |
| Include Path | #include "Evaluation/MovieScenePreAnimatedState.h" |
FMovieSceneInstancePreAnimatedState
(
const FMovieSceneInstancePreAnimatedState &
)
FMovieSceneInstancePreAnimatedState(UMovieSceneEntitySystemLinker *, UE::MovieScene::FRootInstanceHandle)
| Name | FMovieSceneInstancePreAnimatedState |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieScenePreAnimatedState.h |
| Include Path | #include "Evaluation/MovieScenePreAnimatedState.h" |
| Source | /Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieScenePreAnimatedState.cpp |
FMovieSceneInstancePreAnimatedState
(
UMovieSceneEntitySystemLinker * InLinker,
UE::MovieScene::FRootInstanceHandle InInstanceHandle
)