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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/FMovieSceneEvaluationTemplateSer-
Overloads
Name
Remarks
Include Path
Unreal Specifiers
Evaluation/MovieSceneEvaluationTemplate.h
Copy/move semantics only ever initialize to zero, or passthrough, to ensure that FMovieSceneEvaluationTemplate::TemplateSerialNumber cannot ever move backwards.
Evaluation/MovieSceneEvaluationTemplate.h
Evaluation/MovieSceneEvaluationTemplate.h
FMovieSceneEvaluationTemplateSerialNumber()
Name
FMovieSceneEvaluationTemplateSerialNumber
Type
function
Header File
/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationTemplate.h
Include Path
#include "Evaluation/MovieSceneEvaluationTemplate.h"
FMovieSceneEvaluationTemplateSerialNumber()
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FMovieSceneEvaluationTemplateSerialNumber(const FMovieSceneEvaluationTemplateSerialNumber &)
Description
Copy/move semantics only ever initialize to zero, or passthrough, to ensure that FMovieSceneEvaluationTemplate::TemplateSerialNumber cannot ever move backwards.
Name
FMovieSceneEvaluationTemplateSerialNumber
Type
function
Header File
/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationTemplate.h
Include Path
#include "Evaluation/MovieSceneEvaluationTemplate.h"
FMovieSceneEvaluationTemplateSerialNumber
(
const FMovieSceneEvaluationTemplateSerialNumber &
)
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FMovieSceneEvaluationTemplateSerialNumber(FMovieSceneEvaluationTemplateSerialNumber &&)
Name
FMovieSceneEvaluationTemplateSerialNumber
Type
function
Header File
/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationTemplate.h
Include Path
#include "Evaluation/MovieSceneEvaluationTemplate.h"
FMovieSceneEvaluationTemplateSerialNumber
(
FMovieSceneEvaluationTemplateSerialNumber &&
)
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