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Unreal Engine C++ API Reference > Runtime > MovieScene > FMovieSceneBinding
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/MovieSceneBinding.h |
Include | #include "MovieSceneBinding.h" |
Source | /Engine/Source/Runtime/MovieScene/Private/MovieSceneBinding.cpp |
TArray< UMovieSceneTrack &42; > StealTracks
&40;
UMovieScene &42; Owner
&41;
Remarks
Reset all tracks in this binding, returning the previous array of tracks