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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/FInstanceHandle
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| EntitySystem/MovieSceneSequenceInstanceHandle.h | |||
FInstanceHandle
(
uint16 InInstanceID, |
EntitySystem/MovieSceneSequenceInstanceHandle.h |
FInstanceHandle()
| Name | FInstanceHandle |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneSequenceInstanceHandle.h |
| Include Path | #include "EntitySystem/MovieSceneSequenceInstanceHandle.h" |
FInstanceHandle()
FInstanceHandle(uint16, uint16)
| Name | FInstanceHandle |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneSequenceInstanceHandle.h |
| Include Path | #include "EntitySystem/MovieSceneSequenceInstanceHandle.h" |
FInstanceHandle
(
uint16 InInstanceID,
uint16 InInstanceSerial
)