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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/FEntityAllocationIterator
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FEntityAllocationIterator
(
const FEntityManager* InManager |
End iterator constructor | EntitySystem/EntityAllocationIterator.h | |
| EntitySystem/EntityAllocationIterator.h | |||
FEntityAllocationIterator
(
const FEntityManager* InManager, |
Construction from the entity manager to iterate, and a filter | EntitySystem/EntityAllocationIterator.h |
FEntityAllocationIterator(const FEntityManager *)
Description
End iterator constructor
| Name | FEntityAllocationIterator |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/EntityAllocationIterator.h |
| Include Path | #include "EntitySystem/EntityAllocationIterator.h" |
| Source | /Engine/Source/Runtime/MovieScene/Private/EntitySystem/EntityAllocationIterator.cpp |
FEntityAllocationIterator
(
const FEntityManager * InManager
)
FEntityAllocationIterator(FEntityAllocationIterator &&)
| Name | FEntityAllocationIterator |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/EntityAllocationIterator.h |
| Include Path | #include "EntitySystem/EntityAllocationIterator.h" |
| Source | /Engine/Source/Runtime/MovieScene/Private/EntitySystem/EntityAllocationIterator.cpp |
FEntityAllocationIterator
(
FEntityAllocationIterator &&
)
FEntityAllocationIterator(const FEntityManager , const FEntityComponentFilter )
Description
Construction from the entity manager to iterate, and a filter
| Name | FEntityAllocationIterator |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/EntityAllocationIterator.h |
| Include Path | #include "EntitySystem/EntityAllocationIterator.h" |
| Source | /Engine/Source/Runtime/MovieScene/Private/EntitySystem/EntityAllocationIterator.cpp |
FEntityAllocationIterator
(
const FEntityManager * InManager,
const FEntityComponentFilter * InFilter
)
Parameters
| Name | Remarks |
|---|---|
| InManager | The entity manager to iterate |
| InFilter | Filter that defines the components to match. Copied into this object. |