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API > API/Runtime > API/Runtime/MovieScene
| Name | FCustomAccessorView |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieScenePropertySystemTypes.h |
| Include Path | #include "EntitySystem/MovieScenePropertySystemTypes.h" |
Syntax
struct FCustomAccessorView
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| EntitySystem/MovieScenePropertySystemTypes.h | |||
FCustomAccessorView
(
const TArray< T, Allocator >& InArray |
EntitySystem/MovieScenePropertySystemTypes.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Base | const uint8 * | EntitySystem/MovieScenePropertySystemTypes.h | ||
| Stride | int32 | EntitySystem/MovieScenePropertySystemTypes.h | ||
| ViewNum | int32 | EntitySystem/MovieScenePropertySystemTypes.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| EntitySystem/MovieScenePropertySystemTypes.h | |||
int32 Num() |
EntitySystem/MovieScenePropertySystemTypes.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FCustomPropertyAccessor & operator[]
(
int32 InIndex |
EntitySystem/MovieScenePropertySystemTypes.h |