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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/FBoundObjectPreAnimatedStateTrai-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPreAnimatedStorageGroupHandle FindGroup
(
UObject* BoundObject, |
Defined as a template rather than a variadic function to prevent error C4840 | Evaluation/PreAnimatedState/MovieScenePreAnimatedObjectStorage.h | |
FPreAnimatedStorageGroupHandle FindGroup
(
const FObjectComponent& BoundObject, |
Evaluation/PreAnimatedState/MovieScenePreAnimatedObjectStorage.h |
FindGroup(UObject *, T &&...)
Description
Defined as a template rather than a variadic function to prevent error C4840
| Name | FindGroup |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Evaluation/PreAnimatedState/MovieScenePreAnimatedObjectStorage.h |
| Include Path | #include "Evaluation/PreAnimatedState/MovieScenePreAnimatedObjectStorage.h" |
template<typename... T>
FPreAnimatedStorageGroupHandle FindGroup
(
UObject * BoundObject,
T &&... Unused
)
FindGroup(const FObjectComponent &, T &&...)
| Name | FindGroup |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Evaluation/PreAnimatedState/MovieScenePreAnimatedObjectStorage.h |
| Include Path | #include "Evaluation/PreAnimatedState/MovieScenePreAnimatedObjectStorage.h" |
template<typename... T>
FPreAnimatedStorageGroupHandle FindGroup
(
const FObjectComponent & BoundObject,
T &&... Unused
)