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Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation > TPropertyActuator
- TMovieSceneBlendingActuator::RetrieveCurrentValue()
- TPropertyActuator::RetrieveCurrentValue()
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieScenePropertyTemplate.h |
Include | #include "Evaluation/MovieScenePropertyTemplate.h" |
virtual PropertyType RetrieveCurrentValue
&40;
UObject &42; InObject,
IMovieScenePlayer &42; Player
&41; const
Remarks
Retrieve the current value of the specified object The current value of the object
Parameters
Name | Description |
---|---|
InObject | The object to retrieve the value from. nullptr where this actuator is being used for a root track. |
Player | The movie scene player currently running the sequence. Null when this actuator is used in an interrogation context. |