Navigation
API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/Evaluation > API/Runtime/MovieScene/Evaluation/PreAnimatedState
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/PreAnimatedState/MovieScenePreAnimatedStateTypes.h |
Include | #include "Evaluation/PreAnimatedState/MovieScenePreAnimatedStateTypes.h" |
Syntax
namespace UE
{
namespace MovieScene
{
enum EPreAnimatedStorageRequirement
&123;
None,
None = 0,
None = 0,
None = 0,
None = 0,
None = 0x00,
None = 0,
Persistent,
Transient,
NoChange,
&125;
}
}
Values
Name | Description |
---|---|
None | |
None | No category. |
None | |
None | |
None | Null phase which indicates that the system never runs, but still exists in the reference graph |
None | |
None | |
Persistent | |
Transient | |
NoChange |