Navigation
Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation > PreAnimatedState > TPreAnimatedStateStorage
- IPreAnimatedStorage::DiscardPreAnimatedStateStorage()
- TPreAnimatedStateStorage::DiscardPreAnimatedStateStorage()
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/PreAnimatedState/MovieScenePreAnimatedStateStorage.h |
Include | #include "Evaluation/PreAnimatedState/MovieScenePreAnimatedStateStorage.h" |
virtual EPreAnimatedStorageRequirement DiscardPreAnimatedStateStorage
&40;
FPreAnimatedStorageIndex StorageIndex,
EPreAnimatedStorageRequirement SourceRequirement
&41;
Remarks
Discard a specified index within this storage container. The resulting storage requirement for the supplied index
Parameters
Name | Description |
---|---|
StorageIndex | The unique index for the stored state - either an index within PreAnimatedStorage or TransientPreAnimatedStorage. |
SourceRequirement | The storage requirement to discard - Persistent will discard all cached state for the object, Transient may leave persistent storage around, if possible. |