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Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation > PreAnimatedState > IPreAnimatedStorage
- IPreAnimatedStorage::OnObjectReplaced()
- TPreAnimatedStateStorage::OnObjectReplaced()
- TPreAnimatedStateStorage::OnObjectReplaced()
- TPreAnimatedStateStorage::OnObjectReplaced()
- TPreAnimatedStateStorage::OnObjectReplaced()
- TPreAnimatedStateStorage::OnObjectReplaced()
- TPreAnimatedStateStorage::OnObjectReplaced()
- TPreAnimatedStateStorage::OnObjectReplaced()
- TPreAnimatedStateStorage::OnObjectReplaced()
- TPreAnimatedStateStorage::OnObjectReplaced()
- TPreAnimatedStateStorage::OnObjectReplaced()
- TPreAnimatedStateStorage::OnObjectReplaced()
- TPreAnimatedStateStorage::OnObjectReplaced()
- TPreAnimatedStateStorage::OnObjectReplaced()
- TPreAnimatedStateStorage::OnObjectReplaced()
- TPreAnimatedStateStorage::OnObjectReplaced()
- TPreAnimatedStateStorage::OnObjectReplaced()
- TPreAnimatedStateStorage::OnObjectReplaced()
- TPreAnimatedStateStorage::OnObjectReplaced()
- TPreAnimatedStateStorage::OnObjectReplaced()
- TPreAnimatedStateStorage::OnObjectReplaced()
- TPreAnimatedStateStorage::OnObjectReplaced()
- TPreAnimatedStateStorage::OnObjectReplaced()
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/PreAnimatedState/IMovieScenePreAnimatedStorage.h |
Include | #include "Evaluation/PreAnimatedState/IMovieScenePreAnimatedStorage.h" |
virtual void OnObjectReplaced
&40;
FPreAnimatedStorageIndex StorageIndex,
const FObjectKey & OldObject,
const FObjectKey & NewObject
&41;