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Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation > PreAnimatedState > FPreAnimatedStateExtension
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/PreAnimatedState/MovieScenePreAnimatedStateExtension.h |
Include | #include "Evaluation/PreAnimatedState/MovieScenePreAnimatedStateExtension.h" |
Source | /Engine/Source/Runtime/MovieScene/Private/Evaluation/PreAnimatedState/MovieScenePreAnimatedStateExtension.cpp |
void RestoreGlobalState
&40;
const FRestoreStateParams & Params
&41;
Remarks
Restore any state for any persistent tokens captured during the course of evaluation
Parameters
Name | Description |
---|---|
Params | Parameters for restoration - if TerminalInstanceHandle is invalid then all state will be restored, regardless of the instance it was cached from |