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Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation > PreAnimatedState > FPreAnimatedStateExtension
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/PreAnimatedState/MovieScenePreAnimatedStateExtension.h |
Include | #include "Evaluation/PreAnimatedState/MovieScenePreAnimatedStateExtension.h" |
Source | /Engine/Source/Runtime/MovieScene/Private/Evaluation/PreAnimatedState/MovieScenePreAnimatedStateExtension.cpp |
void ReplaceObjectForGroup
&40;
FPreAnimatedStorageGroupHandle GroupHandle,
const FObjectKey & OldObject,
const FObjectKey & NewObject
&41;
Remarks
Called during blueprint re-instancing to replace the object bound to a specific group handle with another.