Navigation
Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation > PreAnimatedState > FPreAnimatedStateExtension > GetOrCreateStorage
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/PreAnimatedState/MovieScenePreAnimatedStateExtension.h |
Include | #include "Evaluation/PreAnimatedState/MovieScenePreAnimatedStateExtension.h" |
template<typename StorageType>
TSharedPtr< StorageType > GetOrCreateStorage
&40;
TPreAnimatedStorageID< StorageType > InStorageID
&41;
Remarks
Get a specific type of storage, creating it if it does not already exist