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Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation > PreAnimatedState > FPreAnimatedStateExtension
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/PreAnimatedState/MovieScenePreAnimatedStateExtension.h |
Include | #include "Evaluation/PreAnimatedState/MovieScenePreAnimatedStateExtension.h" |
template<typename GroupManagerType>
TSharedPtr< GroupManagerType > FindGroupManager&40;&41; const
Remarks
Find a group manager by its type. Group managers enable logical grouping of entries to ensure the correct restoration order.
The templated type must implement a static GroupManagerID member of type TPreAnimatedStorageID