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Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation > PreAnimatedState > FPreAnimatedStateExtension
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/PreAnimatedState/MovieScenePreAnimatedStateExtension.h |
Include | #include "Evaluation/PreAnimatedState/MovieScenePreAnimatedStateExtension.h" |
Source | /Engine/Source/Runtime/MovieScene/Private/Evaluation/PreAnimatedState/MovieScenePreAnimatedStateExtension.cpp |
void DiscardStateForGroup
&40;
FPreAnimatedStorageGroupHandle GroupHandle
&41;
Remarks
Discard any and all cached values for the specified group without restoring them.
This function should only be used to forcibly serialize animated values into a level