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Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation > PreAnimatedState > FPreAnimatedStateExtension
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/PreAnimatedState/MovieScenePreAnimatedStateExtension.h |
Include | #include "Evaluation/PreAnimatedState/MovieScenePreAnimatedStateExtension.h" |
bool AreEntriesInvalidated&40;&41; const
Remarks
Check whether any previously cached entries may have become invalid due to a recent call to RestoreGlobalState If this function returns true, clients should consider re-saving pre-animated state even if it already did so