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Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation > PreAnimatedState > FPreAnimatedEvaluationHookCaptureSources
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/PreAnimatedState/MovieScenePreAnimatedCaptureSources.h |
Include | #include "Evaluation/PreAnimatedState/MovieScenePreAnimatedCaptureSources.h" |
Source | /Engine/Source/Runtime/MovieScene/Private/Evaluation/PreAnimatedState/MovieScenePreAnimatedCaptureSources.cpp |
EPreAnimatedCaptureSourceState BeginTrackingCaptureSource
&40;
const UObject &42; Hook,
FMovieSceneSequenceID SequenceID,
const FPreAnimatedStateMetaData & MetaData
&41;
Remarks
Make an association for the specifieid evaluation key to the value specified by Entry, along with an indication of whether it should be restored on completion