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Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation > Blending > TMaskedBlendable
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneMultiChannelBlending.h |
Include | #include "Evaluation/Blending/MovieSceneMultiChannelBlending.h" |
template<typename ActualDataType>
ActualDataType Resolve
&40;
TMovieSceneInitialValueStore< ActualDataType > & InitialValueStore
&41;
Remarks
Resolve this structure's data into a final value to pass to the actuator