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Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation > Blending > FMovieSceneAccumulatedBlendState > Consolidate
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneAccumulatedBlendState.h |
Include | #include "Evaluation/Blending/MovieSceneAccumulatedBlendState.h" |
Source | /Engine/Source/Runtime/MovieScene/Private/Evaluation/Blending/MovieSceneAccumulatedBlendState.cpp |
void Consolidate
&40;
TMap< FMovieSceneBlendingKey, FActuatorTokenStackPtr > & InOutBlendState
&41;
Remarks
Consolidate all tokens currently accumulated into the specified container. Used for offline interrogation.
Parameters
Name | Description |
---|---|
InOutBlendState | Map of token stacks to populate. One FActuatorTokenStackPtr per actuator type ID. |