Navigation
API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/EntitySystem > API/Runtime/MovieScene/EntitySystem/UMovieSceneBlenderSystem
References
| Module | MovieScene |
| Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneBlenderSystem.h |
| Include | #include "EntitySystem/MovieSceneBlenderSystem.h" |
Syntax
static DefaultPriority = 0;
Remarks
Default blender system priority. Higher priorities win, negative priorities are supported.