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Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem > TrackInstance > FMovieSceneTrackInstanceInput
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/TrackInstance/MovieSceneTrackInstance.h |
Include | #include "EntitySystem/TrackInstance/MovieSceneTrackInstance.h" |
bool Serialize
&40;
FArchive & Ar
&41;
Remarks
Serializer that ensures both the section and instance handle are copied over when an input is copied for a reinstanced animator