Navigation
API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/EntitySystem
Inheritance Hierarchy
References
| Module | MovieScene |
| Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneComponentPtr.h |
| Include | #include "EntitySystem/MovieSceneComponentPtr.h" |
Syntax
template<typename T>
struct TRead : public UE::MovieScene::TComponentPtr< const T >
Constructors
| Type | Name | Description | |
|---|---|---|---|
TRead () |
|||
TRead
(
const T* ComponentPtr, |
|||
TRead
(
const FComponentHeader* InHeader, |