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Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem > TPropertyValueStorage
Type | Name | Description | |
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TOptional< FInitialValueIndex > | FindPropertyIndex
(
const FKeyType& InKey |
|
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TOptional< FInitialValueIndex > | FindPropertyIndex
(
UObject* BoundObject, |
Find an initial value index given its object and fast ptr offset |
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TOptional< FInitialValueIndex > | FindPropertyIndex
(
UObject* BoundObject, |
Find an initial value index given its object and custom accessor index |
![]() |
TOptional< FInitialValueIndex > | FindPropertyIndex
(
UObject* BoundObject, |
Find an initial value index given its object and property name. |